ϭϮ óóó͘¥½®Öæƒþ®Ä›͘ěãWZ/>ϮϬϭϳ F orthosewholovevideogames,therearemomentswhen real life and game intersect. Times when life seems to present a new quest, foe to face, or even a chance to restart. For Jared Pixler and David Evan Stolworthy, such a moment came during a walk on Venice Beach. After pouring their efforts into an unsuccessful project, the duo felt defeated. It was then that they faced a choice. Was it “Game Over”? Or would they “Continue”? Armed with nothing more than giant margaritas and dreams, they decid- ed to continue. What happened next launched The Video Games, a play that aims to re-imagine the way we look at theatre. Pixler and Stolworthy met at The American Musical and Dramatic Academy, where they quickly formed a friendly rivalry for a competitive play- writing program. Both were awarded a school-funded performance of their work, and continued to the Hollywood Fringe Festival. There, they collaborated on a series of original plays and a cabaret. The result? “It was kind of a crap season,” said Pixler during a recent interview. “We had an audience every show, but it was not great.” Faced with the disappointing turnout of their debut, the friends regrouped on the Venice Beach boardwalk. What started with a peaceful post- mortem turned into a margarita-fu- eled brainstorming session. It was there that a geeky argument ensued that altered the duo’s creative fu- ture: “Pikachu would totally win the Hunger Games!” Perhaps the most miraculous happen- ing, however, was that the pair actual- ly managed to take notes. Notes that, when reviewed sober, still held great ideas. Pikachu in the Hunger Games THEVIDEOGAMES: How Two Guys Are Giving Theatre An Extra Life By Sergio Solorzano ~ Photos by Mia Isabella Aguirre ,KK^zKhZ,ZdZEz͕Kī ͲƌŽĂĚǁĂLJĂƐƚ